Mind Snares: Alice's Journey is the latest Hidden Object Adventure from World-Loom. As a Standard Edition, the developers did an amazing job on taking the players inside Alice's corrupted mind, exploring the world beyond our own through a immersive experience. Catch this special interview with the developers to know more about the process behind the game!
What was your inspiration to create Mind Snares?
Reflections on the breakthroughs that occur throughout a human life. The circumstances and causes of those life changes. Thoughts about what is lost and, lastly, about daily priorities. The pervasive confusion caused by the rush of everyday life.
Compared to your previous works, what is different about Mind Snares?
The game reflects the modern world and although using fantastic elements, it speaks of the everyday life of each of us. It may be the story about everyone of us.
Which aspect in Mind Snares are you most proud of?
The darkness, it provides a 'food for thought' storyline and the creation of original worlds which you can travel through.
Which group of players would you recommend Mind Snares to?
Players around 30 years and older.
What was the biggest challenge you faced when developing the game?
What was the biggest challenge you faced when developing the game?The biggest challenge was the psychological and social layers of the game. But we finally managed to convey what our goal was - that no-one's life is only black and white and that everyone, regardless of profession or gender, have difficult life decisions to make that will help find what is truly important in life.
How long did it take you to develop the game?
Is Mind Snares the start of a new franchise? Will there be a sequel?
You can find the answer to that question at the end of our game;)
Are there any upcoming projects or sequels currently under development that you would like to share with us and the readers?
Right now we are preparing our games for new platforms. As for a new titles, we are completing another adventure game and two more Time Management ones. Also, we're planning yet another fascinating project which, at the moment, is a little bit of a mystery ;).